I am a Senior Concept Designer with dual citizenship (Canada/USA) currently residing in Los Angeles, California. I have a wealth of production art experience in the film and television industry.
I specialize in conceptual, graphic and UI design. I am also an experienced prop/costume fabricator and veteran voice actor. As such, I can wear many hats during a production without it negatively effecting my priorities. This has left me with a diverse skill set that can help "fill the gaps" during a production without having to hire additional vendors/team members.
I mentored under David Levy, and have him to thank for a large part of my career. My experiences with project management have left me with enough knowledge and discipline that I can lead a team of Artists effectively, keeping the balance between meeting deadlines awhile maintaining overall team satisfaction.
I hope I can be of help in your next project. Thank you for your consideration.
Dual citizenship Canada/USA
DGA member
SAG member
ACTRA member
Having grown up a Star Trek fan, this production is a dream job come true. I am responsible in helping design the overall look of the show, touching everything from large sets, vehicles, costumes to props large and small. I oversee and manage a team of concept artists to ensure our designs are unified and thematically appropriate. Working closely with leads of other departments and Seth McFarlane to bring the world and characters of The Orville to life while still keeping our finished assets on budget and on schedule. This production has been a wonderful experience for me and has allowed me to step into a leadership role with great success.
Responsible for various graphic / conceptual designs. Motion graphics, animatics (2.5 D animation) and print / book layout. Delivering all these assignments in very short turn around times on very short notice.
Freelance prop design and fabrication for both large and small productions.
Responsible for the designs of the time machine set. Delivering detailed plan view designs as well as full color painted composites in very short turn around times.
Worked personally with Ridley Scott in the development of the treaded quads the crew use to explore the planet. Managed and organized the department’s large library of art assets.
Worked within a small budget to produce a cadre of detailed far future, post apocalyptic, costumes, props sets and vehicles for the proof of concept film of David Levy’s sci-fi opus. Portrayed the combat robot Marker in both the suit and voice acting.
Worked personally with Production Designer Joseph Hodges in the creation of graphic and set designs. Helped maintain the art department's files and logistics.